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FPSC Classic Product Chat / .map to .x please help

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hawn
17
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Joined: 19th Dec 2006
Location:
Posted: 17th Jan 2008 05:49
i have lots of maps i have made in worldcraft but cant export to .x.......
can someone help me on this and ill put the maps up here for you free.

jameshawn
Uthink
18
Years of Service
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Joined: 30th Sep 2006
Location: State of Confusion
Posted: 17th Jan 2008 18:44
Not gonna work. So a search, you're not the first to try to get maps from other games in. The best you could hope for is to make it an entity, but I assure you, you'll have performance and collision problems. If you want to really try, look into converting it to another format and then to .x

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
SpyDaniel
18
Years of Service
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 17th Jan 2008 18:54
You can convert .map files to ASE. Then you need to find or own a modelling program which can read ASE, then convert it to .x.

I know quake map tools can convert .map files to ASE, try looking for it. But it is quite pointless, as you will have problems with collision, as Uthink has said.

hawn
17
Years of Service
User Offline
Joined: 19th Dec 2006
Location:
Posted: 17th Jan 2008 22:37
thanks and ill try to do what you said.

i can make some very nice models in .map but cant get them to work,that sucks......

jameshawn

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