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FPSC Classic Product Chat / Entity workshop gone BAD

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windows98
16
Years of Service
User Offline
Joined: 27th Dec 2007
Location:
Posted: 17th Jan 2008 18:53
Hello people of the community!
iv bin doing some modeling of a selection of my own work like buildings and grenades and stuff but when i import the .x file into entity workshop and put on the uvmapped texture in ANY format
ahh....it can sometimes change colour probly a dark brown or a ligh grey but thats it,...iv tryed changing the size smaller and even bigger but still no luck.
But for example when i test a stock media file it works fine for them but not mine this is really annoying me please help
and for a reward ill release these models free thats if i can get them ready.
All so i cannot find the entity workshop files on my computer i look at where they are meant too be and where it drops the entitys off but it seems they vanish and can only be found in fps creator when running is this meant to happen?

windows


SamHH
17
Years of Service
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Joined: 9th Dec 2006
Location: Vermont
Posted: 17th Jan 2008 18:56
It could be a problem with the way you are exporting your model, but you will need to give a little more information, like what program you use etc.


windows98
16
Years of Service
User Offline
Joined: 27th Dec 2007
Location:
Posted: 17th Jan 2008 18:57
Wings3d-for modeling

gimp-for textures

allso if i was wanting them in dds. i would use dds.converter


SamHH
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: Vermont
Posted: 17th Jan 2008 19:30
Try using the tgc entity maker, and see if you have the same problem, if you don't it is probably entity workshop if you do it probably your model


FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 17th Jan 2008 21:16
You do know Entity Workshop has a button to turn shaders on and off?Try clicking on that.

Please have mercy and use the search function.

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