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FPSC Classic Product Chat / One for the FPSC Brainiac's

Author
Message
dada77
16
Years of Service
User Offline
Joined: 15th Jan 2008
Location:
Posted: 21st Jan 2008 19:17
Mmmm after reading a bit on forums about out-door environments it seems that FPSC is not the App of choice for games being developed with outdoor lvls being the main theme, would you brainiacs recommend not to use FPSC for a mainly outdoor project theme?

And one other question, is there enough quality content packs supporting outdoor environments?

thx in advance..

Mark

AdvancePC LLC - Custom Business/Gaming Systems
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Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 21st Jan 2008 19:22
1) You can make Outdoor area's, however you will have to watch your Poly count!

2)No, you will have to make all the media yourself.

dada77
16
Years of Service
User Offline
Joined: 15th Jan 2008
Location:
Posted: 21st Jan 2008 19:51
Thx for Reply Prince...can you recommend any descent app for self creation?

AdvancePC LLC - Custom Business/Gaming Systems
Sales(860)867-6849
SamHH
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: Vermont
Posted: 21st Jan 2008 20:00
Rolfy made some free terrain that works perfectly.


AaronG
17
Years of Service
User Offline
Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 22nd Jan 2008 04:34
You should consider some of the landscape packs though as well. I believe packs 12-15. Not too sure.


8800 640mb GTS, 4gb RAM, 500gb HD, Vista Home Premium, 3 Dual Panel Casing Fans
Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 22nd Jan 2008 20:07
When I made an outdoor level I used segments with a 0,0,0,0 black texture (makes the segment invisible) and put it everywere around the map, that increased the FPS a lot, at least at my computer.

mikeyh
16
Years of Service
User Offline
Joined: 23rd Jan 2008
Location:
Posted: 24th Jan 2008 18:59
Yea just watch the poly count, and you should be set...

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