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Dark GDK / Collision Detection (3D)

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lucasa12
16
Years of Service
User Offline
Joined: 22nd Jan 2008
Location:
Posted: 22nd Jan 2008 20:31
Hi, i'm brazilian and my english it's very bad. Please helpe me!
I'm making a game(obvio).
Now it's a game of a car(i've maked a cartoon car) that is controlled by the arrow keys.
I need some code of collision detection...
i tried sc_collision, but i don't have success...
Please Helpe Me!!!

Lucas
Hayer
19
Years of Service
User Offline
Joined: 4th Nov 2005
Location: Norway
Posted: 23rd Jan 2008 08:34
have u included the SparkyFiles and all that stuff?

And probaly other people around here would like to see ur sourcecode

lucasa12
16
Years of Service
User Offline
Joined: 22nd Jan 2008
Location:
Posted: 23rd Jan 2008 16:30
I Included the SparkyFiles (include and lib) but i don't know wat is the code to use it.
Heres the code of my game:


Lucas
kBessa
18
Years of Service
User Offline
Joined: 8th Nov 2006
Location: Manaus, Amazonas, Brazil
Posted: 24th Jan 2008 14:25
Hi Lucas,

I really can't help you out directly on this one (as I am most of a DGDK.NET user than C++), but I;d suggest you to take a look at the samples that comes with Sparky and also the Help Files.

I think that by checking them you will know a little more about the methods to use, ok?

Best regards,
-Thiago

PS: I'm glad to see more faces from my country around here
FERSIS
18
Years of Service
User Offline
Joined: 17th May 2006
Location:
Posted: 24th Jan 2008 15:20 Edited at: 24th Jan 2008 15:24
Hi lucasa12.


This should work.just past it and test it.
The identation is messed up ,sorry about that.
Im from Argentina so we are neighbours

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