Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / [2D] how to map?

Author
Message
Ripiz
16
Years of Service
User Offline
Joined: 25th Jan 2008
Location:
Posted: 25th Jan 2008 14:58
Hello. I'm new to DarkGDK (I'm using VC++) and trying to make Multiplayer 2D RPG game. I'm even new to VC++
Anyways, I was wondering whats the best way to make connection between client/server and how to send packets. Also how to make a 2D map, which moves when you move, so your character always stays in middle of screen? Please little explanation, piece of code or some game source/example how to make it

Thanks for reading...

Login to post a reply

Server time is: 2024-11-20 01:11:46
Your offset time is: 2024-11-20 01:11:46