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3 Dimensional Chat / UV help

Author
Message
RichMan
18
Years of Service
User Offline
Joined: 24th Jun 2006
Location: West midlands UK
Posted: 26th Jan 2008 10:25
Hi all, I've got a problem with blender UV mapping. When I set the texture to the face, it is all stretched out thus loosing its quality I've tried tiling the texture but it just seems to move it. I've had a look for tutorials on it but I've had no luck...
Could someone tell me what I'm doing wrong please?


thankyou very much
RichMan



'Making safer worlds through superior firepower' - UAC

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