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FPSC Classic Models and Media / Dungeon Pack In Progress

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the inovator
18
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Joined: 21st Jun 2006
Location: virginia
Posted: 29th Jan 2008 04:53 Edited at: 29th Jan 2008 14:49
Hi Guys,
Well we are at it again, The FPSxtreme Team has started a dungeon pack. I will show a few snaps here and you may get more detailed info from the Dungeon Pack Thread from our forums. As always comments are welcome and encouraged. Thanks from FPSxtreme.com


[img]null[/img]
More to come soon.

www.hotpointhosting.com
www.fpsxtreme.com
Luke314pi
18
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Joined: 11th Apr 2006
Location: Minneapolis, MN
Posted: 29th Jan 2008 05:49
The screenshots look nice, but the content seems very similar to benjamin's medeival pack. Perhaps you should expand to different fantasy items.

the inovator
18
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Location: virginia
Posted: 29th Jan 2008 12:59 Edited at: 29th Jan 2008 13:28
Personally I dont think this resembles his pack at all.But what other fantasy items did you have in mind?

www.hotpointhosting.com
www.fpsxtreme.com
Luke314pi
18
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Joined: 11th Apr 2006
Location: Minneapolis, MN
Posted: 29th Jan 2008 15:06 Edited at: 29th Jan 2008 15:08
I just meant that so far you have a treasure chest, a wall torch, and shields with swords for the wall, which are all in benjamin's pack (although I prefer yours, no offense benjamin). I think these are examples of some more unique dungeon items you could include:

- Fire Pit
- Pile of gold / jewels
- Large Crystals
- Statues
- Weapon rack compatible with model pack 18
- Large Pots
- Decorative pedestals

Also, some new dungeon-themed segments that would look good with model pack 18 would be very helpful.

the inovator
18
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Joined: 21st Jun 2006
Location: virginia
Posted: 29th Jan 2008 15:38
No problem Luke. I will add all of the above to the pack for you.

www.hotpointhosting.com
www.fpsxtreme.com
Luke314pi
18
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Joined: 11th Apr 2006
Location: Minneapolis, MN
Posted: 29th Jan 2008 16:56
If you add ALL of them I will do a happy dance around the room.

I'm looking forward to seeing what you come up with!

the inovator
18
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Joined: 21st Jun 2006
Location: virginia
Posted: 29th Jan 2008 17:04
I will be doing all of them for you, I have already updated the pack information pages on our site. Its all about giving what the community wants, not what you want them to have.

www.hotpointhosting.com
www.fpsxtreme.com
Cheese Cake
17
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 29th Jan 2008 17:52
I think its better to make the metal on the crate a little bit rusty....
since it is a Dungeon pack...therefore it should look a little bit more grungy.
Cause Dungeons arent supposed to look all nice and clean.

Anyway its looking good!
keep it up.

SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 29th Jan 2008 18:01
Looks nice, it doesn't matter if something has been done, if the quality of your models are better then people can chose your pack.



bobert
17
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Joined: 27th Oct 2007
Location: where ever they sell chocolate
Posted: 29th Jan 2008 19:58
some more things I would like to see are

-some skelotons wearing broken armour etc.
-midevilish boxes barrels
-keep out signs
-and left overs from well visators of the past

in the immortal words of cheeshead you are a forum ruiner guy!
the inovator
18
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Joined: 21st Jun 2006
Location: virginia
Posted: 29th Jan 2008 20:15
I will add these but please explain the last one to me.

www.hotpointhosting.com
www.fpsxtreme.com
bobert
17
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Location: where ever they sell chocolate
Posted: 29th Jan 2008 20:20
well corpses clothes skulls arms you know the stuff youd find in an old dongeon where they dont clean up

in the immortal words of cheeshead you are a forum ruiner guy!
the inovator
18
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Joined: 21st Jun 2006
Location: virginia
Posted: 29th Jan 2008 20:23
Ahh I see. I wiil add some of that stuff for you. Check the Pack info thread for the updates.

www.hotpointhosting.com
www.fpsxtreme.com
bobert
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Location: where ever they sell chocolate
Posted: 29th Jan 2008 20:36
k thanks dude!

in the immortal words of cheeshead you are a forum ruiner guy!
Seth Black
FPSC Reloaded TGC Backer
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Location: Pittsburgh, PA
Posted: 29th Jan 2008 21:17 Edited at: 29th Jan 2008 21:28
Inovator,

Some other characteristics to consider for your entities appearance:

...flood water damage

...insect damage

...rotting

...mold, mildew

These would things that we'd expect to see in a dungeon, as well.


Widow 13 - ©2008 Harsh Games, Inc
bobert
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Location: where ever they sell chocolate
Posted: 29th Jan 2008 21:18
those would go in the segments i think hes more focusing on the entities here but yes wed see tose aswell

in the immortal words of cheeshead you are a forum ruiner guy!
Seth Black
FPSC Reloaded TGC Backer
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Location: Pittsburgh, PA
Posted: 29th Jan 2008 21:26
...entities, too.

How would you expect something to look if it's been kept in a cold, dark, and wet environment for a long time?

Metal rusts. Wood rots. Water blanches and stains.
Living things feed.


Widow 13 - ©2008 Harsh Games, Inc
Nickydude
Retired Moderator
18
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 29th Jan 2008 21:29
This looks like it will be an interesting pack. For more inspiration, take a look here: http://www.dungeoncrawlers.com/index.php?module=v4bJournal&func=journal_view&uid=106&mode=detail

Was going to take a break... But I missed FPSC!
the inovator
18
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Joined: 21st Jun 2006
Location: virginia
Posted: 30th Jan 2008 00:09
thanks for the insight seth.

www.hotpointhosting.com
www.fpsxtreme.com
Reality Forgotten
FPSC Reloaded TGC Backer
18
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Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 30th Jan 2008 11:46
things erode...

And for the love of god, please use some different shapes in this one man, your models packs are cool but could use that extra bit of effort to set them apart.


Cheers,
Dave


fallen one
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 30th Jan 2008 19:39
Direct link the thread, I dont want to search around the forums.

Evil Things Most Foulhttp://www.avantivitastudios.com/
Cyborg ART
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Location: Sweden - Sthlm
henry ham
17
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 31st Jan 2008 23:44
hey all
here are a few segment textures ive been working on for the pack ,let me know what you think of them ?







cheers henry

Luke314pi
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Location: Minneapolis, MN
Posted: 31st Jan 2008 23:53
I think they look great Henry, and they will work very nicely with model pack 18.

bobert
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Location: where ever they sell chocolate
Posted: 1st Feb 2008 00:03
wow! those look nice !

in the immortal words of cheeshead you are a forum ruiner guy!
henry ham
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Location: way way out there
Posted: 1st Feb 2008 09:34
Luke314pi/ thanks mate that was the plan

bobert/ glad you like them

Patrick Tew
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Posted: 1st Feb 2008 21:42
My suggestions would be

- A big pair wooden doors - Rotted, or fresh or a bit of both

- Cobweb covered things

- Inscriptions - Like an overlay for the wall with inscriptions on it.

--- Basically, lots of stuff in the style of Balin's tomb from The Lord of The Rings the Fellowship of the Ring would be AMAZING. I know you can't copy it because of copyright, but you could look to it for inspiration.


Here is a link to the scene - http://www.youtube.com/watch?v=B40_77Hie2M

Thanks
henry ham
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Posted: 2nd Feb 2008 12:01
her is a new texture segment ivy covered wall



cheers henry

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