k just in case any one else is trying to do this.. i made one out of a 6DOF joint... heres the snipit
dbPhyMake6DOFJoint (WHEEL_AXIS_JNT, WHEEL_AXLE_OBJ, WHEEL_OBJ);
dbPhySet6DOFJointMotionX (WHEEL_AXIS_JNT, 0);
dbPhySet6DOFJointMotionZ (WHEEL_AXIS_JNT, 0);
dbPhySet6DOFJointMotionY (WHEEL_AXIS_JNT, 0);
dbPhySet6DOFJointLocalAnchor (WHEEL_AXIS_JNT, 0, 0, 0, 0);
dbPhySet6DOFJointLocalAnchor (WHEEL_AXIS_JNT, 1, -DIST_TO_WHEEL, 0, 0);
dbPhySet6DOFJointSwing2Motion (WHEELAXIS_JNT, 0);
dbPhySet6DOFJointTwistMotion (WHEELAXIS_JNT, 0);
dbPhyBuild6DOFJoint (WHEELAXIS_JNT);
hope this helps someone out there.. joints are crazy confusing
- Beck
"You have to beat the man.....To be the man"