Hi mates,
I know it's being a long time since I last was REALLY active in this forum (only a few posts here and there). Actually I was really busy at work. I've spent the last months working hard on our new CMS (or Content Management System). 5th version of it (actually v1 with a new name, because I designed and developed from scratch). I'm 90% done with it, will only be adding new modules but that's kid's job now.
Anyways, enough of talking (at least you'll know why I was absent).
I wanted to say that I'm really happy with LightEngine's actual stage, so I think it is ready for the (finally) 1.0 release, after a year and a couple of months working on it. But is it really ready? That's where I'll ask for help.
I want to make a todo list for it, but I really don't know IF I'm missing something, or something is broken. AFAIK, everything's fine. My todo list will have explanations!
Todo List:
1 - Decide to remove or not LightViewport from LightEngine
Ok, this is a control I really like, BUT, I think it should be part of a different plugin. As I already stated, I was planning for a kind of "Windows Forms" plugin. LightViewport would be the primary component of it, but I wanted to develop more controls. But don't worry, if I do remove it, I will release LightControls 0.1 (plugin's new name, it used to be LightWFC) together with LightEngine 1.0.
2 - Ok, from here... Someone, please HELP ME!
Let's move on:
Ok, this one's important too. As I also already discussed with Paul (APEXnow), I'm more into developing plugins for DGDK.NET than actually using it. It's fun as hell!
The things is: What plugins to develop? LightEngine is almost ready. LightTextDX will be refined and get to 1.0 too. Then what?
Some ideas I have:
LightUI: GUI interfaces (done with DX, not Windows Forms), this will come to reality, and will also depend on LightTextDX (that's why I've done it in first place).
LightInput: I'm planning on a better input support for DGDK.NET. Not much to be revealed now, sorry.
LightUpdate: A plugin to get game updates (patchs), new content, whatever, automaticaly from the internet. Not really related to DGDK.NET (but I do plan to integrate with DGDK.NET so people will be able to call from within the game).
LightWhat? If anybody might have a suggestion, just post them here.
Best regards, and thanks for reading this all!
Thiago "kBessa"