1. How can I edit the weapon a characters starts with when he spawned?
I've tried:
hasweapon = model pack 5\k-bar
and
hasweapon = model pack 5\mp5
But my multiplayer character still 'refuses' to spawn with a knive or a MP5.
I've tried it with FPSC 1.0, 1.4 and (the version I'm currently using) 1.7.
(I have read both the FPSC manual and 'Hints 'n Tricks by Nickydude' (awesome extra manual from this forum))
Can somebody please explain what I'm doing wrong with the scripts?
2. I would also like to know if it is possible to change the characterspeed for the multiplayer. I dont want to have a heavy weapons guy walk with the same speed as a scout. Any suggestions?
Thanks in advance.