I have created a tutorial on the use of Dark GDK with Multisync. The tutorial shows people how to set up the server/client system and send a simple piece of information (the string "hello world" if I remember correctly
). I did this because it took me so long to figure out how to do everything and had to ask for help at many points along the way. This tutorial can be used as the first stepping stone towards creating an online multiplayer Dark GDK game.
Hope this helps someone, and if you have a DreamInCode account, please rate it
Dark GDK/Multisync Tutorial