Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / 3d copyright issues

Author
Message
Dream
16
Years of Service
User Offline
Joined: 25th Jan 2008
Location: Doncaster
Posted: 1st Feb 2008 18:28
Hi everyone,

my question is that can you class a model you make yours if you have used a refrence image from the internet that is not yours,....in my opinion i would think it was okay too do so but i still have doubts as i know you would certainly get sued to death if you were too copy a model from a game....sorry if im am going over old stuff but it would take me a long time too look through all 7 015 threads and i could not find any searched threads on this topic.
BenDstraw
19
Years of Service
User Offline
Joined: 21st Dec 2004
Location: Arizona
Posted: 1st Feb 2008 22:20
well if your using a ref and it turns out to look exactly like a copy written character and tried to profit from it you might have problems but using a reference as a guideline who would notice a difference?

God modelled man in his own reference image.
comment my art at: http://www.bendstraw.deviantart.com
Venge
18
Years of Service
User Offline
Joined: 13th Sep 2006
Location: Iowa
Posted: 1st Feb 2008 22:37
It depends what the reference is. For example, I used several reference images of cars from the internet for making my models...If you're trying to recreate a copyrighted character or something with reference images, you might have to give credit to the source.

Modelled and rendered in Blender. Free software ftw.
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 1st Feb 2008 22:38 Edited at: 1st Feb 2008 22:43
...using the reference would enable an artist to try to replicate the overall appearance of the model, but it wouldn't imbue that artist with the techniques or methods used to create the original model.

He'd copy what he saw, and use whatever methods he/she thought appropriate to do so.

In a head-to-head comparison, it would be obvious to spot the differences in the meshwork, in the event of a dispute over ownership.

Quote: "If you're trying to recreate a copyrighted character or something with reference images, you might have to give credit to the source."


...absolutely. You'd have to get persmission to use any recognized trademarked or copyrighted character...whether you built it yourself or not.


Widow 13 - ©2008 Harsh Games, Inc

Login to post a reply

Server time is: 2024-11-26 00:21:25
Your offset time is: 2024-11-26 00:21:25