Hey i was just altering the model pack 2tiles they looked good in gimp however when i export into fpsc the textures seem too be faded and look alot blurry and water coloured even tho all i have added to them is more blood compared with the original they are not seamless with the colour.....and blurryness
is this do too the bump map?????i for one have no idea how too access and make my own bump maps seperate to the texture??? i know you might need too have too texture types one as .dds and another as _n or sumthing like that how ever firma as i know of only exports 1 texture too the segment????
so is there any good ways too keep good quality with the model and export them
or do i simple copy and paster the bump map file if the segment has one onto the new folder with the altered textured segment in it...or am i going totally the wrong direction??
dread
dream