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Dark GDK / Estimated release date for DGDK.NET

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monotonic
18
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Joined: 24th Mar 2006
Location: Nottinghamshire, England
Posted: 4th Feb 2008 01:31
Does anybody know the estimated release date for the free version of DGDK.NET?



The Sun is trying to kill me!
CattleRustler
Retired Moderator
21
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Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 4th Feb 2008 01:33
just a guess, but I think it should be fairly soon, since I am using it right now, beta testing for Apexnow

[href]mod2software[/href]
monotonic
18
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Joined: 24th Mar 2006
Location: Nottinghamshire, England
Posted: 4th Feb 2008 01:36
Excellent news CattleRustler, looking forward to it.

The Sun is trying to kill me!
CattleRustler
Retired Moderator
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Location: case modding at overclock.net
Posted: 4th Feb 2008 12:28


[href]mod2software[/href]
Deagle
19
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Joined: 28th Aug 2005
Location: Finland
Posted: 4th Feb 2008 12:56


Deagle aka D-Eagle
Niels Henriksen
20
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Joined: 27th Sep 2004
Location: Behind you breathing heavely
Posted: 4th Feb 2008 16:56
Cant you just by accident share it?

Niels Henriksen
Working on a (MMO)RPG right now in LightEngine (thanks kBessa)
kBessa
17
Years of Service
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Joined: 8th Nov 2006
Location: Manaus, Amazonas, Brazil
Posted: 4th Feb 2008 17:46
LOL Niels. No, he can't.

But I can say that you might continue developing your apps with no problems. LightEngine 1.0 is fully compliant with DGDK.NET 1.0.10.

PS: Except for the actual bug with LightMouse.Pick method
Niels Henriksen
20
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Joined: 27th Sep 2004
Location: Behind you breathing heavely
Posted: 4th Feb 2008 20:32
Do we still need to have this stupid key in our project?

Niels Henriksen
Working on a (MMO)RPG right now in LightEngine (thanks kBessa)
kBessa
17
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Joined: 8th Nov 2006
Location: Manaus, Amazonas, Brazil
Posted: 4th Feb 2008 20:41
Not anymore, starting from next release. Hehehe, GREAT!
Niels Henriksen
20
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Joined: 27th Sep 2004
Location: Behind you breathing heavely
Posted: 4th Feb 2008 21:58
Yahoo..... at last

Niels Henriksen
Working on a (MMO)RPG right now in LightEngine (thanks kBessa)
monotonic
18
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Joined: 24th Mar 2006
Location: Nottinghamshire, England
Posted: 5th Feb 2008 15:16
I hope it's not too long before the plug-ins get ported over.

The Sun is trying to kill me!
kBessa
17
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Location: Manaus, Amazonas, Brazil
Posted: 5th Feb 2008 15:27
That's what I've been thinking also.

"Me wantz tha plugins"
CattleRustler
Retired Moderator
21
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Location: case modding at overclock.net
Posted: 5th Feb 2008 18:43
thats probably the hold-up, while the plugins are converted, hopefully they started with dark physics...

[href]mod2software[/href]
monotonic
18
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Joined: 24th Mar 2006
Location: Nottinghamshire, England
Posted: 5th Feb 2008 18:47
Fingers crossed.

Currently making the best FPS engine ever!
(Quick question: How do you start Visual Studio?)
tindex
17
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Joined: 24th Oct 2006
Location:
Posted: 5th Feb 2008 21:12
What a good news, especially for that "key" and LightEngine 1.0.
APEXnow
Retired Moderator
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Location: On a park bench
Posted: 5th Feb 2008 21:12
tschwarz
19
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Joined: 13th Feb 2005
Location: 127.0.0.1
Posted: 6th Feb 2008 23:29
Is it going to be released this month.

1 smiley for yes 2 for no
RickV
TGC Development Director
24
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 6th Feb 2008 23:36


There's a fair bit to do. No dates yet, we need 2-3 weeks to get into the work to see how easy/hard it is to sort out.

Rick

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
monotonic
18
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Joined: 24th Mar 2006
Location: Nottinghamshire, England
Posted: 6th Feb 2008 23:53
RickV,

Cool, looking forward to it, thanks for the update Rick.

Projects Started: 20
Projects Completed: 0
Niels Henriksen
20
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Joined: 27th Sep 2004
Location: Behind you breathing heavely
Posted: 7th Feb 2008 00:40
How much is changed from the version we have now to the new one? Im just sitting and the only I can do is my work.... I want to play

Niels Henriksen
Working on a (MMO)RPG right now in LightEngine (thanks kBessa)
Xarshi
18
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Joined: 25th Dec 2005
Location: Ohio
Posted: 7th Feb 2008 02:27
Will this have DarkAI and Enhanced Animations add-ons?

WC Physics - PhysX wrapper for Dark GDK.

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