Quote: "how do the models look bad, is it the polygons? or is it the way light reflects off them? i did make them really shiny, that might be it. if you can tell me what is wrong i can probably fix it."
No, it wasn't the polys it was the lighting and I was having problems without any shinyness or anything.
Quote: "the thing i liked about GS is it's interface is so easy to understand, i have not taken 1 tutorial, i learned all of this by pressing random buttons. only recently i discovered the sweep and bevel tool, which i used to make these for you all!"
That's the way I learned to use TrueSpace 3.2 which was basicly the same as GameSpace light so I pretty much already knew it.
Quote: "ok, put the models in dbp and yes, they look horrible. i did make them too shiny and since they are low poly, the light makes it so you can see every poly, so it looks crappy"
That looks alot better then I ever got mine, lol.
Quote: "by the way what is GM light?"
Sorry, I ment GS Light.
If it was illegal to be stupid we'd run out of room.