Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / From .Max Files To FPE

Author
Message
THE GAME DESIGNER
18
Years of Service
User Offline
Joined: 3rd Jun 2006
Location:
Posted: 4th Feb 2008 13:09
Hey... I've Looked At Alot Of Different Programs Including Pandora
The Thing Is The Pandora I Had Only Worked For 3DS MAX Under 9...I Have 3DS MAX 9 ...

How Can I Do That?

And Can I Do It Without Being In 3ds max 9? or in any

i have one file which i have been trying to convert...

I Hope Someone Could Help Me Out With This Program...

many thanks

lewisstevens

lewis stevens

Attachments

Login to view attachments
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 4th Feb 2008 13:11
.fpe is just a file with information in it, you need to export to .X, Read the documentation of 3DS Max 9 on that.


My project, site is far from done though.
THE GAME DESIGNER
18
Years of Service
User Offline
Joined: 3rd Jun 2006
Location:
Posted: 4th Feb 2008 15:03
oh lol i ment that... sz i have xported the 3ds max 9 files to X but the prob is...how can u import into fps creatorx10 from that?

lewis stevens
Silvester
18
Years of Service
User Offline
Joined: 7th Dec 2005
Location: Netherlands
Posted: 5th Feb 2008 06:37
You have to do it manually, there is no tool for it. And Since I don't own X10 yet(Stupid mail services...) I can't help you out. Just look through the files and see what you need.(Thats the way I learned how to use V1)


My project, site is far from done though.

Login to post a reply

Server time is: 2024-11-27 13:55:09
Your offset time is: 2024-11-27 13:55:09