Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPS Creator X10 / Applying water shaders to objects?

Author
Message
Flash
19
Years of Service
User Offline
Joined: 31st Mar 2005
Location:
Posted: 4th Feb 2008 22:33
Hey Guys.

I'm trying to go about creating a warp shield type entity using the water shaders. Is there any way I can apply water shaders to a flat object such as one of the false walls, so it will respond to the water property sliders?

If not does anyone have any alternatives?

Thanks!

Hippopottomonstrosesquippedaliophobia
Flash
19
Years of Service
User Offline
Joined: 31st Mar 2005
Location:
Posted: 7th Feb 2008 09:12
Anyone? =/

I really need to work out how to do this...

Hippopottomonstrosesquippedaliophobia
Cheese Cake
17
Years of Service
User Offline
Joined: 11th Dec 2006
Location: At the bakery
Posted: 8th Feb 2008 19:21
I dont think its possible...havent tried it out yet..
But it would be cool if it was possible

Flash
19
Years of Service
User Offline
Joined: 31st Mar 2005
Location:
Posted: 8th Feb 2008 19:40
Thanks Cheese Cake =]

Let me know your results if you do try it out!

Hippopottomonstrosesquippedaliophobia

Login to post a reply

Server time is: 2024-11-24 04:26:02
Your offset time is: 2024-11-24 04:26:02