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Dark GDK / what are the differences between dbSpriteHit and dbSpriteCollision

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Can I use VC++ 6 with Dark GDK
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Posted: 9th Feb 2008 04:30
as the topic...

thank a lot sir
Diggsey
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Posted: 9th Feb 2008 13:01 Edited at: 9th Feb 2008 13:01
dbSpriteHit returns true only at the point when the sprites first collide. dbSpriteCollision returns true whenever the sprites are overlapping. dbSpriteHit would be useful for physics simulations where you only want to apply forces when the first touch.

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