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FPSC Classic Models and Media / Bullet holes blood!

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General powell11
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Posted: 9th Feb 2008 19:09
i made a little blood deacal in a couple of minutes with gimp, dont claim as your own, commercial none comercial work, here is a pic of it, download in next post

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General powell11
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Posted: 9th Feb 2008 19:10
here is download, place it in files/gamecore/bulletholes
backup the original bulletholes one, here it is

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Goosebox
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Posted: 9th Feb 2008 19:14
these decals would be perfect for a weird game where you have a gun and if you shoot the floor or walls, they start bleeding. maybe if you were inside a whale or something.

-goose

User of AMD Athlon(tm) XP 2800+ 2.08GHZ CPU, 1GB RAM, NVIDIA GeForce FX 5700 256MB Memory Graphics Card.
General powell11
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Posted: 9th Feb 2008 19:16
is that a compliment?

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Goosebox
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Posted: 9th Feb 2008 19:19
yes, that is a compement, the whale idea, thats kindof unique...

-goose

User of AMD Athlon(tm) XP 2800+ 2.08GHZ CPU, 1GB RAM, NVIDIA GeForce FX 5700 256MB Memory Graphics Card.
General powell11
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Posted: 9th Feb 2008 19:20
k, now only if when bodies were dead it could bleed out of them, this would look good with that

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Goosebox
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Posted: 9th Feb 2008 21:02
yeh, that would be cool.

-goose

User of AMD Athlon(tm) XP 2800+ 2.08GHZ CPU, 1GB RAM, NVIDIA GeForce FX 5700 256MB Memory Graphics Card.
General powell11
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Posted: 10th Feb 2008 02:50
here is a better version i made, its a modified version of the original, it blends better and its not so, bukchy, its more splattery, screen attached, its a lil dark, i will make it lighter on request

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General powell11
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Posted: 10th Feb 2008 02:56
here is one that is almost all splaters, im gunna make lighter versions of all of these btw, this is my favorite one, i have to say

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General powell11
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Posted: 10th Feb 2008 03:45
here is a difrrent splaty one, my personal rfavorite, blends real nice too, i tired making it lighter, but it is still dark, anyone help plz

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butyouman
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Posted: 10th Feb 2008 03:52
looks good

Jfac rules
General powell11
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Posted: 10th Feb 2008 03:52
thanks, do you know how to make it a lil lighter, actually, im kind of diging the darker blood, creepier, and more realistic

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butyouman
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Posted: 10th Feb 2008 03:53
What r you using to make them

Jfac rules
General powell11
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Posted: 10th Feb 2008 03:54
gimp

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General powell11
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Posted: 10th Feb 2008 04:09
here is a lighter one, not the best one, but its lighter, some might like it

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General powell11
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Posted: 10th Feb 2008 04:16
and here is an even lighter one

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General powell11
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Posted: 10th Feb 2008 04:27
Here is all of them into ONE PACK, ENJOY!
Presenting the blood bullethole pack!

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Dude232
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Posted: 10th Feb 2008 04:32
thats nice this will help alot of people

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Goosebox
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Posted: 10th Feb 2008 04:33
yeah, i like them darker better.

-goose

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General powell11
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Posted: 10th Feb 2008 04:36
there you go, just rename into bulletholes.dds and place where your bulletholes directory is, usually here files/gamecore/bulletholes
dont claim as your own, in use for commercial and non commercial use, have fun!
make sure to back up your original, i put the original in there just incase

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john schwarcz
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Posted: 10th Feb 2008 06:16
so do u put it on the wall and they bleed or does the wall actually bleed when u shoot them

shadow666
Rabidrock
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Posted: 10th Feb 2008 07:24
If you could make a pack that only applies the splatter effect to bodies that would be awesome.

or perhaps to the bodies and the walls behind them.

that would probably be some intense coding.

"In a world without walls or fences, why do we need Windows and Gates?"
Cyborg ART
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Posted: 10th Feb 2008 10:18
Why just for bulletholes? Make it compatible so it splats up on the wall when you shoot someone.

General powell11
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Posted: 10th Feb 2008 15:28
here is what it is, it is a modified version of the blood splats so when you shoot someone, it splats on the wall like that, sorry for the confusion, it is a modified version of the blood that goes on the wall

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General powell11
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Posted: 10th Feb 2008 15:45 Edited at: 10th Feb 2008 15:46
something happend today when i tired it out, the bulletholes were bright! \
EDIT: if you r running s4's speed up mod, it will be bright blood

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john schwarcz
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Posted: 11th Feb 2008 02:10
so if u shoot just the walls, will they actually bleed

shadow666
General powell11
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Posted: 11th Feb 2008 04:03
no, the regular bullet holes, its when you shoot a person, what showsup on the wall, the blood splat on the wall when you shoot someone.

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john schwarcz
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Posted: 11th Feb 2008 08:02
oh, thats pretty cool, how do you set it up, is it automaticly activated when u downlaud it

shadow666
General powell11
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Posted: 11th Feb 2008 14:02
got to files/gamecore/bulletholes back up your orgingal, then rename to regular bullethole, and place into your bulletholes folder

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General powell11
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Posted: 20th Feb 2008 02:41
how are these?

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General powell11
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Posted: 20th Feb 2008 03:26
a minor adjustment C&C?

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AaronG
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Posted: 20th Feb 2008 03:44
Looks good, but your segments are all screwed up at the top, lol.


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General powell11
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Posted: 20th Feb 2008 03:45
i know, i think its because im using butters visual damage system

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bobert
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Posted: 20th Feb 2008 12:56
no, u have no skybox on.

in the immortal words of cheeshead you are a forum ruiner guy!
General powell11
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Posted: 20th Feb 2008 15:01
oh, when i put on a skybox, butters visual damage system goes away

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bobert
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Posted: 20th Feb 2008 20:23
weird...

in the immortal words of cheeshead you are a forum ruiner guy!
General powell11
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Posted: 21st Feb 2008 01:25
hmm, yea, does anyone want me to realese the blood?

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Bloodeath 6 6 6
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Posted: 21st Feb 2008 20:13
you do good bloodsplats i must say so myself, but something about the quality throws me off....a little too much blur added to them maybe? but then again fpsc does lower the quality of you're original texture, you should try adding a sharpen filter on you're blood splats right before you save them. so it will reduce the blurring in game.

just my C&C

You'll Know When You See It.

Death has no end
General powell11
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Posted: 22nd Feb 2008 00:41
k, tahnks, ill try that

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