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Code Snippets / [DBC] 3-d Side Scroller Start

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Invincibob 8
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Posted: 9th Feb 2008 19:39 Edited at: 18th Feb 2008 01:29
This is a start to a 3-d side scrolling game. I put in a gravity system and a jumping system. I hope someone will find it useful.




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TDK
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Posted: 10th Feb 2008 05:45
As it's for other people to read, indentation would improve the readability a lot...

TDK_Man

Invincibob 8
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Posted: 10th Feb 2008 19:25
Will this work better?


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TDK
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Posted: 10th Feb 2008 19:41 Edited at: 10th Feb 2008 19:43
Yes - lots.

Don't you agree?

BTW - in case you didn't know, you could have just edited your first post.

TDK_Man

Invincibob 8
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Posted: 10th Feb 2008 19:47 Edited at: 18th Feb 2008 01:28
Oh, alright. I'll remember to edit it next time.

EDIT: I just edited the first post.

EDIT: Has anyone found this code useful?

Seriously, are sigs even worth it?
Paul08
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Location: Oxford, UK
Posted: 20th Feb 2008 22:26
if it makes you feel better i'm just taking a look, might have a play with that gravity etc, also wondering about this collisions system is it a built in part of darkbasic? as it seems the sphere can collide in the middle of another object? if you get me..
Invincibob 8
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Posted: 22nd Feb 2008 17:13
I think I see what it is you're saying. You mean like how he stops in the middle of the blocks. That is really the one part I couldn't get, how to make him not go through stuff. If anyone has an idea, I'd appreciate it.

Seriously, are sigs even worth it?
Paul08
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Posted: 22nd Feb 2008 23:18
..watching this thread with interest as its made me wonder
Invincibob 8
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Posted: 1st Mar 2008 18:07
? That time I have no idea what you mean. What about it makes you wonder?

Seriously, are sigs even worth it?
Zizzy
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Posted: 17th Apr 2008 03:42
im trying to conver this to Dark GDK and i almost can im stuck here


dbSyncOn ( );
dbSyncRate ( 60 );
dbHideMouse();

//make a player pawn
dbMakeObjectSphere(1,5);

i cannot figure out how to do RGB with Dark GDK everything else is easy to convert help plz!
dbColorObject(1, ----------->>>>//??dbSetRBG(0,255,255));
dbSetObjectCollisionOn(1);
dbRotateObject(1,0,dbObjectAngleY(1)+90,0);
Mason
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Location: Arizona
Posted: 22nd Apr 2008 01:22
Zizzy:
Theres some good Dark GDK documentation that has all the functions listed for you. Just go to you Start Menu -> The Game Creators -> Dark GDK -> Documentation -> Information.chm.

But to answer your question Zizzy, the command is:
dbColorObject(1, dbRGB(0, 255, 255));


leo877
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Location: san antonio, tx
Posted: 23rd Apr 2008 03:04
thats a cool code....is alright i can use it in my game i amtrying to make but stuck ... don't know excatly what style to use but looking at this gives me in idea..

darkbasic software is cool
Attila
FPSC Reloaded TGC Backer
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Posted: 23rd Apr 2008 18:35
cool
Invincibob 8
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Posted: 24th Apr 2008 00:45
To leo877: Sure you can use it, I wouldn't show people a code they can't use!

Representative of Platefield Productions ;v)
atogames3
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Posted: 4th May 2008 15:39 Edited at: 4th May 2008 16:28
awsome......saveing

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