Hi, I recently downloaded DarkGDK to see what it does, but there seem to be some issues although, they may be me doing something stupid.
My biggest problem is this, the line
dbLoadObject ("mandolin.x", 1);
should display the model mandolin.x on the screen. When I debug inside Visual C++, only a black screen is displayed. However, if I navigate to the debug directory , the executable ther3e when run displays the model and a blue screen behind it which it should. I cannot see why you can't just run the program through the debug command.
Secondly, in order to get the program to display anything, I have to place mandolin.x and it's texture into the debug directory. I would expect them to be copied with the executable when its built if I import them into the solution explorer but that doesn't appear to happen.
I hope my description is clear and any help or suggestions would be much appreciated.
AMD Athlon 64 X2 Dual Core 4200+ (2.19 GHz)