After almost 1 year of playing with game engines I have made progress in understanding the dynamics of game creation and more, however x9 will soon be dead and I am wanting to recreate my games I have made with FPSC x10, but I am very worried about this engine. Is it worth $70 (I mean that is low compared to alot of others).
What I mean is that I watched some vids of the demo game's made by it and noticed that it doesn't show the hands of the charater when in First Person perspective. However, that is the way the FPSC x9 engine started to, until the Model Packs where released. It cost money for each model pack and time, time is something that is limited, and some things are not worth waiting for (if you know what I mean). I am wanting to try and get 1 of my ideas published, and without certain features like AI, Textures, Animations, ect., I wouldn't expect it to get published at all. X10 will be a great feature for a distributed engine which this has, but it seems it lacks what others such as the UT3 engine, I am not talking graphic quality but more along the lines of physics, character models (although with proper programs that can change I am sure), and AI.
I have also tried to research 3D modeling for X10 engines and have came up well, short. Can I use a x9 modeling/animation program such as gamespace, 3DS Max, Milkshape and so forth. I do understand that scripting could probably fix alot of these but I am just wanting to understand this engine a little more. Thank you for your time and sry to bother you guys with this if some of this has already been answered before.
Gameing is Life.... However I suck at making it. Please refer the FPSC book for dummies to me!! thank you