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Dark GDK / Play sprite animation then stop, all on keypress?

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Macattack
16
Years of Service
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Joined: 11th Feb 2008
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Posted: 11th Feb 2008 18:08
I'm fairly new to DGDK, but I'm not sure about how to do this. Is there any way to make the sprite not loop? Because I want to have it set up so when I press Shift, it plays the animation once then stops on the last frame. But so far it always loops.

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