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FPSC Classic Product Chat / Convert entity to segment

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GAME MAKER ITALIA
17
Years of Service
User Offline
Joined: 28th Oct 2006
Location: ITALY -Milano
Posted: 13th Feb 2008 23:18
Heya, i don't know "but i think NO"
Is possible to convert entity to segment?


LOL..

SETTIMO TUDOR EUGEN C.
Ross tra damus
3D Media Maker
18
Years of Service
User Offline
Joined: 7th Jun 2006
Location: Looking to Escape London
Posted: 14th Feb 2008 00:28
Yes, its simple.
Just use a segment 'FPS' file (say one of the single walls) and change the address's for the the .x file and your texture file.

You may have to mess about with the x,y,z positions to get the placing at the right spot you require, remember tough that the object will now have a fixed position now that it is a segment.

I hope this helps and good luck.
GAME MAKER ITALIA
17
Years of Service
User Offline
Joined: 28th Oct 2006
Location: ITALY -Milano
Posted: 14th Feb 2008 01:17
yep.. but is multi texture ?
This work in segment mode?
Segment like to put texture to one image file for segment or can load fromm the original .x file all the textured about the model need?...
The .x fiel content is full about all texture of the model but i think segment mode cannot do it..
"i think >:: the solution is one prefabric maker"
I like the original prefab maker of tcg but not exist eny tool for do it.." i think the only solution is one entity to segment convert.... is rights my think?

SETTIMO TUDOR EUGEN C.

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