Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

DarkBASIC Professional Discussion / stressing problem

Author
Message
Jurgen
23
Years of Service
User Offline
Joined: 3rd Mar 2003
Location:
Posted: 26th Jun 2003 18:20
hi, first read the entire post before leaving

I've loaded a BSP-map into dbp, you start in hall and after the hall is a veeery large room, in the room my fps is about 59, and in the hall about 298, there's my problem. Does anyone kow of a way to fix this? (dirty tricks don't matter, as long as they work)

Thanks, Jurgen
"Only when all the seas are poisened, only when all the trees have been cut only when all the animals are killed, people will understand that money can't be eaten..."
Jmansr
23
Years of Service
User Offline
Joined: 28th Aug 2002
Location: Canada
Posted: 26th Jun 2003 18:33
Lock the frame rate ?

SYNC RATE 60

^60 Frames Per Second.

Or you could use time based movment. Which moves the player, enemies and everything at a certain speed depending on the frame rate.

Blue Blood FX
Check it out, RIGHT NOW!
http://blueblood.bandedsoftware.com
Jurgen
23
Years of Service
User Offline
Joined: 3rd Mar 2003
Location:
Posted: 26th Jun 2003 19:10
well the strange thing is the sync rate function doesn't seem to work, WHENEVER it can it'll just jump over it or get under it :S

"Only when all the seas are poisened, only when all the trees have been cut only when all the animals are killed, people will understand that money can't be eaten..."
Nilrem
23
Years of Service
User Offline
Joined: 27th Feb 2003
Location: United Kingdom
Posted: 27th Jun 2003 01:56
DnD do what Jmansr said:

Quote: "...use time based movment. Which moves the player, enemies and everything at a certain speed depending on the frame rate."


I hear and I forget. I see and I remember. I do and I understand.

Login to post a reply

Server time is: 2026-07-17 23:54:24
Your offset time is: 2026-07-17 23:54:24