Quote: "Note though that FPSC's collision system will hate enemies larger then 1 floor. But you can do it, if the room is pretty much empty."
also note i dont know if this has been changed or not, but the last time i tried making a giant character (in x9) where you hit the enemy is where the enemy would be if he was regular sized....if that makes sense.
like, you can try and shoot it in the shoulder or head or anything that is high off the ground, and it wont register it as hitting the actual character, its strange.
You'll Know When You See It.
Death has no end