Quote: "2.- A .tga file which is the texture that is assigned to the .x file( not bigger than 512 x 512)"
really? CC uses 2048x2048, and i use 4096x4096, sure the textures are twenty megabytes but it really gives a lot of detail in the textures...
i also use the entity maker, and import it, then scale it to what you want, if it is the size of the titanic, then make the model smaller (in blender i press "S" then "-4") and do the steps all over again
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