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DLL Talk / Has anyone set up the RakNet network library?

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KISTech
16
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 26th Feb 2008 18:37
It looks like a very awesome networking libarary with everything one might need for just about any type of game.

How would one go about making use of it with DBPRo?


Don't think, just code.
chunks chunks
17
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Joined: 2nd Jan 2007
Location: ackworth uk
Posted: 26th Feb 2008 20:20
you`d would have to make a wrapper dll in c++ or make use of freddix pureplugin for purebasic.

i used c++ to wrap the irrklang audio engine.

also if the library come with a dll with exported functions you can use call dll command.
KISTech
16
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 26th Feb 2008 22:20
It comes with the source, so I would imagine you could do any of that. I would have no idea where to start though.

How would I be able to tell if the DLL has exported functions?


Don't think, just code.
chunks chunks
17
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Joined: 2nd Jan 2007
Location: ackworth uk
Posted: 26th Feb 2008 22:35 Edited at: 26th Feb 2008 22:39
download dll export http://www.nirsoft.net/utils/dll_export_viewer.html

Ive had alook its quite a big libary probably beyond my means i too am quite new to c++.

[edit] ive just checked the dll it has exported functions it may be possible to call the dll from within dbpro, you will need to check the docs to see what parameters each function has.

good luck

chunks
KISTech
16
Years of Service
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 26th Feb 2008 23:13
Nice. Thanks.


Don't think, just code.

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