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FPSC Classic Product Chat / Copyright Question

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Marc Steene
FPSC Master
18
Years of Service
User Offline
Joined: 27th Mar 2006
Location: Bahrain
Posted: 27th Feb 2008 18:22
Hi,

I was wondering if you create an enemy which is already in a game, but create it yourself, is it allowed to be released?

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V2 - http://forum.thegamecreators.com/?m=forum_view&t=124709&b=24
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 27th Feb 2008 19:21
Is this a riddle?

I guess if it's already in a game, then it must already be created, so you can't create it. Contact the creator to see if it can be released.

best.

Uthink
18
Years of Service
User Offline
Joined: 30th Sep 2006
Location: State of Confusion
Posted: 27th Feb 2008 19:28 Edited at: 27th Feb 2008 19:30
A ‘Likeness’ is any identifying characteristic which would lead the average consumer to associate that characteristic with a single person. Such characteristics can be pictures, names, and even voices.

You can be sued for copying a likeness unless it's public domain, or you have been given permission/license.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Dark Jaguar Flame
17
Years of Service
User Offline
Joined: 9th Aug 2007
Location: The Netherlands
Posted: 27th Feb 2008 19:40
You can make a "based on xxx" model..
Like CC did with his bioshock based model..

Marc Steene
FPSC Master
18
Years of Service
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 28th Feb 2008 17:13
Ok thanks for clearing this up

Free Segment Packs: V1-http://forum.thegamecreators.com/?m=forum_view&t=124552&b=24
V2 - http://forum.thegamecreators.com/?m=forum_view&t=124709&b=24
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 28th Feb 2008 18:49
marc steene,

If your model could be mistaken for a highly recognized copyrighted character, you're probably in for some problems.

Basing your original model off of something established is fine as long as you have made enough changes so that it looks unique.

Here's an extremely exagerated example: I base a new model on Spiderman. My model better not resemble Spiderman in texture or physicality when I'm done. If anyone can look at my model and say, "Hey, that's Spiderman.", I've got problems.

I've seen your work so far. I like what you're doing. I can't wait to see what you come up with, in the way of a character.

Thanks,

Seth Black


Widow 13 - ©2008 Harsh Games, Inc
Marc Steene
FPSC Master
18
Years of Service
User Offline
Joined: 27th Mar 2006
Location: Bahrain
Posted: 28th Feb 2008 21:46
Well I've been working on milkshape for a while now and was going to make a model pack related to a game...but after seeing this I will change my models and textures and not release them in a pack

Free Segment Packs: V1-http://forum.thegamecreators.com/?m=forum_view&t=124552&b=24
V2 - http://forum.thegamecreators.com/?m=forum_view&t=124709&b=24

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