It ran ok fine in dbc, but it goes too fast in db pro and I have tried everything to slow the rotates down. Tried inserting waits etc.
Anybody got any ideas?
Alan
` rotate room and pillars
if lock=0
lock=1
ru=int(timer()/1000)+5
endif
if (int(timer()/1000)/ru)=1
gosub rotate_room
rd=rd+90
endif
sync
loop
end
`################################################################
` GOSUBS
rotate_room:
for rt=rd+11 to rd+11+90 step 1
yrotate object 1,wrapvalue(rt)
yrotate object 11,wrapvalue(rt)
yrotate object 12,wrapvalue(rt)
yrotate object 13,wrapvalue(rt)
yrotate object 14,wrapvalue(rt)
play music 2
next rt
stop music 2
lock=0
return