//----------------------------------------------------------------------------
float GetMatrix4Element( int Matrix, int Element ){
//----------------------------------------------------------------------------
float res = 0.0;
D3DXMATRIX mat = dbGetMatrix(Matrix);
if (Element>=0 && Element<=15) res = mat[Element];
return res;
};
//----------------------------------------------------------------------------
int Matrix is a DarkGDK Vector(I mean Matrix4)
Example
for(i=0;i<=15;i++){
// Get Matrix4 Element( ClipMatrix, i ) <<<-----NOT IN DarkGDK 3DMath Include!
clip[i] = GetMatrix4Element(ClipMatrix->ID,i);
};