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Dark GDK / Hmm am i doing somet rong? (DarkPhys)

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D Bellis
18
Years of Service
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Joined: 6th Jul 2006
Location: UK
Posted: 29th Feb 2008 03:22
ok so i have some very basic code just a simple level(sandbox level) for testing things but soon as i start to try and include any type of physics inc just the phy start and sync it errors and wont compile any idear's?



this is the errors i get


the header is in the Standerd GDK inc and lib folders and i just used the wizard to start the project ive included the dlls in win32
directory in windows but to make sure also in the exe dir.

the above code works fine and loads no problem but then stops the moment i try to add anything to do with the physics.

Amd Athlon 64 3000+ Newcastle , Asus K8N4-E Deluxe, 1.50GB DDR Ram , XFX Geforce 6600 Extreame Edition 512MB DDR2 Ram
GDK,DarkPhysics,DarkShader,DarkLights,DarkAI,BlueGUI,Unity
D Bellis
18
Years of Service
User Offline
Joined: 6th Jul 2006
Location: UK
Posted: 29th Feb 2008 19:14
no idears anyone? has anyone else come up with this problem or is it just me?

Amd Athlon 64 3000+ Newcastle , Asus K8N4-E Deluxe, 1.50GB DDR Ram , XFX Geforce 6600 Extreame Edition 512MB DDR2 Ram
GDK,DarkPhysics,DarkShader,DarkLights,DarkAI,BlueGUI,Unity
Kurt
16
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Joined: 12th Feb 2008
Location:
Posted: 29th Feb 2008 19:35
Are you sure that the "DarkPhysics.h" is found and included? I know that if you use visual c++ you might need to add it to the include list!
D Bellis
18
Years of Service
User Offline
Joined: 6th Jul 2006
Location: UK
Posted: 29th Feb 2008 20:11
i have the .h and lib in my GDK folders witch get auto included when you use the wizard in pheory it should work but if this aint the case maybe i will neeed to link manual

Amd Athlon 64 3000+ Newcastle , Asus K8N4-E Deluxe, 1.50GB DDR Ram , XFX Geforce 6600 Extreame Edition 512MB DDR2 Ram
GDK,DarkPhysics,DarkShader,DarkLights,DarkAI,BlueGUI,Unity
Kurt
16
Years of Service
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Joined: 12th Feb 2008
Location:
Posted: 29th Feb 2008 20:43
Press tools->Options

Then click on Projects and solutions. Some new options become available. On the left hand side, click on "VC++ directories"


Now, you will get a view of what directories your VC++ is handling. Click on the top right corner, where it says "Show directories for:"

Then select "include files"
Make sure your files are there, else you just add them.
To the same for "library files".

I had the same problem but with the "darkGdk.h"!

Hopefully this saves you some time
D Bellis
18
Years of Service
User Offline
Joined: 6th Jul 2006
Location: UK
Posted: 1st Mar 2008 01:14
Quote: "
Have you added a reference to DarkPhysics.lib in the Project Properties->Configuration Properties->Linker->Input->Additional Dependecies ?

This needs to be done for both Debug and Release builds.
"


that post by monotonic fixed it

Amd Athlon 64 3000+ Newcastle , Asus K8N4-E Deluxe, 1.50GB DDR Ram , XFX Geforce 6600 Extreame Edition 512MB DDR2 Ram
GDK,DarkPhysics,DarkShader,DarkLights,DarkAI,BlueGUI,Unity

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