Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / How do you bring DoGA models into FPSC?

Author
Message
Cruise McClarren
19
Years of Service
User Offline
Joined: 23rd Aug 2005
Location:
Posted: 29th Feb 2008 09:15
Does anyone know how to use models created in DoGA into FPSC? I got the .X file but I am not sure where to put it or what to do. Do I need to create an .fpe file? And if so, how do I do that?

LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003
henry ham
17
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 29th Feb 2008 09:35
go to fpsc website & download entity maker

Cruise McClarren
19
Years of Service
User Offline
Joined: 23rd Aug 2005
Location:
Posted: 29th Feb 2008 17:36
can you incorporate multiple textures using the entity maker? Or are you limited to just one texture? If you can use multiple textures, how do you do it?

LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003
Dark Jaguar Flame
17
Years of Service
User Offline
Joined: 9th Aug 2007
Location: The Netherlands
Posted: 29th Feb 2008 17:37
You can use only 1 texture..

Dream
16
Years of Service
User Offline
Joined: 25th Jan 2008
Location: Doncaster
Posted: 29th Feb 2008 17:45
DoGA???? iv never heard of it what is it exactly??
AaronG
18
Years of Service
User Offline
Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 29th Feb 2008 18:40
It's a japanese made animator, which the first "Step" is free, but the other two cost money.


8800 640mb GTS, 4gb RAM, 500gb HDD, Vista Home Premium, 3 Dual Panel Casing Fans
henry ham
17
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 29th Feb 2008 19:33
you can use multi textures with entity maker download it and watch the tutorials ,it tells all

Dark Jaguar Flame
17
Years of Service
User Offline
Joined: 9th Aug 2007
Location: The Netherlands
Posted: 29th Feb 2008 21:09
Quote: "you can use multi textures with entity maker download it and watch the tutorials ,it tells all "


I dont see that..?

Cruise McClarren
19
Years of Service
User Offline
Joined: 23rd Aug 2005
Location:
Posted: 29th Feb 2008 22:19 Edited at: 29th Feb 2008 22:58
if you wanna check out DoGA go to www.doga.co.jp/english it is pretty neat.


@Henry:

I went through all the tutorial videos and it doesn't say how to do multiple textures unless you are using a switch. So I still don't know how to do it? Any ideas?

LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003
henry ham
17
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: way way out there
Posted: 1st Mar 2008 01:10
to use multi textures when prompted for texture name leave it blank and press enter ,it will use the textures from the x file

Cruise McClarren
19
Years of Service
User Offline
Joined: 23rd Aug 2005
Location:
Posted: 1st Mar 2008 04:49
that's what I thought but it doesn't carry the textures over. I even copied the texture file from DoGA and moved it to the texture bank folder in FPSC and that didn't help. When I select it in the entity folder it looks rights. But when I run the game, the ship turns gray and there are no textures/colors visible. And some times when I try to place the ship, it doesn't appear at all. Other times it appears on the roof, even after I zoomed in and made sure it was touching the floor. Go figure lol. I guess I have to tweak it a bit. As for the textures I guess I will have to go into the .X file and make sure that they are there and the paths are right. Oh that is gonna be fun lol. For your troubles...have a penguin

LIFE: "That thing that happens to us when we are too young to die"
~V.J.C. 2003

Login to post a reply

Server time is: 2024-11-27 02:30:23
Your offset time is: 2024-11-27 02:30:23