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Dark GDK / Animated PNG...

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prmr
16
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Joined: 29th Feb 2008
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Posted: 29th Feb 2008 19:36
Any one know how the animated pngs were created for the Dark Invaders sample? Trying to create the same type of image as 'alien_anim.png' from multiple other images but doing it by hand is not accurate enough.

Thanks,
paul
Kurt
16
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Joined: 12th Feb 2008
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Posted: 29th Feb 2008 21:45
I think my best tip is to create them one by one, with a fixed size. Then your create an empty, x times as wide and high. Then you import yours pictures and put them side by side and save!
ogourietz
16
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Joined: 29th Feb 2008
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Posted: 1st Mar 2008 00:03
There's also a cool software here, doing this kind of things :
http://www.d-grafix.com/?page=spriteforge

It's mostly done for making sprites of animated 3D models, don't know exactly how/if this would work for an "animated texture" as the 'alien_anim.png' shows.

Giving the link just in case.
prmr
16
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Joined: 29th Feb 2008
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Posted: 2nd Mar 2008 17:45
Perfect! Thanks

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