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FPSC Classic Product Chat / Stupid waypoints

Author
Message
bergice
17
Years of Service
User Offline
Joined: 5th Jun 2007
Location: Oslo,Norway
Posted: 29th Feb 2008 19:44
Hi all!
I need AI's to follow my waypoints i create to them.
For example, i made a Allied npc which had default script as pace.
I made a waypoint path for her to follow, and it started at her position.
Then i click start and she just stands there while shaking!

What is wrong, and how do i fix that?

bla bla bla...
CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 29th Feb 2008 19:52
Use follow.fpi......

Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 29th Feb 2008 20:14
i also have a question.. whe i place a waypoint under a character, suddenly every character in the level is walking in that direction, like they're hypnotised...

Formerly Bum Fat Cheese

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