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Newcomers DBPro Corner / [LOCKED] *Problems Debuging Standerd "Dark GDK - Game" Template

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Teln3t
16
Years of Service
User Offline
Joined: 1st Mar 2008
Location:
Posted: 1st Mar 2008 21:47
Hello, im new to Dark GDK.

I did everything I was supposed to.

1) Installed VC++ 2008 Express Edition(C:/)
2) Installed DX9 SDK(D:/)
3) Installed Dark GDK(D:/)

I have my VC++ Directories for all (lib,bin,include) in this order.
1. Microsoft Visual C++ Platform SDK
2. DirectX9 SDK
3. Dark GDK(was already added to the list after install of Dark-GDK).


I did as I was told for creating a template around Dark-GDK, File > New Project > Wizards > "Dark GDK - Game".

I compiled 0 errors 0 warnings.

However, when I "Start without debugging", I get this:
1>basic3D.lib(DBOMesh.obj) : error LNK2019: unresolved external symbol _D3DXCleanMesh@24 referenced in function "bool __cdecl MakeLODMeshFromMesh(struct sMesh *,int,struct sMesh * *)" (?MakeLODMeshFromMesh@@YA_NPAUsMesh@@HPAPAU1@@Z)


And theres only 2 things on google that dont work, so please help! Im close to getting this to work!

<Sig Here>
IanM
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 1st Mar 2008 21:57
You are a new forum user so all of your posts are on approval - You don't need to post the same thing over and over again. Doing so only makes more work for us and makes the whole thing take longer, meaning your posts and everyone else's don't appear as fast.

Teln3t
16
Years of Service
User Offline
Joined: 1st Mar 2008
Location:
Posted: 2nd Mar 2008 00:10
lol, my bad. I didnt see the "wait for approval thing" at the top, so I thought it wasnt being inserted.

<Sig Here>
TDK
Retired Moderator
22
Years of Service
User Offline
Joined: 19th Nov 2002
Location: UK
Posted: 2nd Mar 2008 02:29
And...

This is the DBPro Newcomers board, whereas you are using Dark GDK - which has it's own board!

Please repost this there.

TDK_Man

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