Quote: "-waterfalls?"
Go to
http://www.fpsfree.com, there's a waterfall decal set there...
Quote: "-change around the sounds to quite some of the other sprite water sounds?"
Find the water sound FX in audiobank, i think it's called fountainhum.wav, then google "audacity", download it, then open the sound FX in Audacity and lower it's volume.....
Quote: "-change the explosions to the sprite pack 1 or link a decal explosion to an object and have it explode when it is destroyed and stop being used?
"
first part is impossible, second part is possible via scripting, but the entity would need to be immobile...
Quote: "-change when the bullets hit certain things like water to make a splash?"
Put an invisible entity under the waters surface, then open it's .fpe in notepad, and set it's decal1 to the name og the water impact decal....
Quote: "-When stepping in water to make ripples using the sprite pack 1?"
Not possible, as water is a decal, it has no collision, hence my answer to the bullets....