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Dark GDK / resource problem

Author
Message
chunks chunks
17
Years of Service
User Offline
Joined: 2nd Jan 2007
Location: ackworth uk
Posted: 4th Mar 2008 14:30
can anyone see any problems with this code,compiles fine but shows no image.




thanks chunks.
Lilith
16
Years of Service
User Offline
Joined: 12th Feb 2008
Location: Dallas, TX
Posted: 4th Mar 2008 22:44
What, exactly, does dbSetWindowOff() do? Does it need to be turned on again?

Lilith, Night Butterfly
jason p sage
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: Ellington, CT USA
Posted: 5th Mar 2008 00:08
@Lilith -forces full screen.

@Chunks - Did I Already answer this question? If So - I believe David W offerred to help you.

chunks chunks
17
Years of Service
User Offline
Joined: 2nd Jan 2007
Location: ackworth uk
Posted: 5th Mar 2008 00:21
i did post something similar, Ianm helped me to do this with memblocks.

anyways i made a workaround for this, i used a dx sprite and then get image, because the dbmakeimage() command didn`t seem to work.





thanks chunks.
jason p sage
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: Ellington, CT USA
Posted: 5th Mar 2008 00:50
So what does the code do? Does it make your sprite alpha / transparent or something?

chunks chunks
17
Years of Service
User Offline
Joined: 2nd Jan 2007
Location: ackworth uk
Posted: 5th Mar 2008 01:22
I was trying to get around not being able to use resources in gdk for images ..

Just used the dx sprite to paste it to screen so i could grab it.

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