I would think it would be polygon, but you are still being vague and aloof about it. I want to make it where his arms have collision boxes, his head does, torso, and legs. I do not know how I would specifically get them on there.
To the textures, graphics aren't the problem, there are preset textures, I mainly want to know how to put one on for the head, torso, arms, legs, etc. also, I don't know how to name the parts. I put the goblin in like this.
load object "models/Goblin.bmp", 6"
position object 200,0,0
xrotate..
yrotate..
zrotate..
fix object pivot 6
That's not exactly perfect, I don't remember exactly what I did for the loading, but the main part was the loading object part. His parts don't have separate names, so I don't know how I would go about separating them to name and make collision boxes on.
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