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Newcomers DBPro Corner / 3D Animations

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Zyronagon
16
Years of Service
User Offline
Joined: 6th Mar 2008
Location: USA
Posted: 7th Mar 2008 01:15
Yes, I am a noob. I got DBP. Now I'm wondering what you need to make the 3D animations. Can you make it IN DBP? Or do I have to buy a whole other program? I am talking about the animations for actions. And everything else.
BatVink
Moderator
21
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 7th Mar 2008 13:56 Edited at: 7th Mar 2008 14:01
Animations are generally embedded in the model. You have a number of actions (Run, Walk, Idle, Die) and you animate the frames required at any given time.

You can animate limbs programatically, although it's a much harder approach.

Enhanced Animations (Plugin) also allows better integration of embedded model animations with programatically belnding and combining them.
Paul08
16
Years of Service
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Joined: 20th Feb 2008
Location: Oxford, UK
Posted: 8th Mar 2008 00:31
Good response.

Some actual factual help would be:

Lookup the following programs:
- blender
- 3d character studio
- Character shop
- 3d studio max

This should start you on a trail.. find which app you like the most, pay for it, use it, make excellent games, die feeling happy that you made an impact on someone elses life

Paul

Paul
LBFN
17
Years of Service
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Joined: 7th Apr 2007
Location: USA
Posted: 8th Mar 2008 00:43
Quote: "Good response."


He asked the questions,
Quote: "Can you make it IN DBP? Or do I have to buy a whole other program?"
which Batvink answered.

Yes, you can use DBP to animate, but it would be much more difficult IMO to make it happen. I enjoy animating with Milkshape and would suggest you check it out. The last I checked it was only $25 US and is well worth the money.

Best,

LBFN
Paul08
16
Years of Service
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Joined: 20th Feb 2008
Location: Oxford, UK
Posted: 9th Mar 2008 14:00
didnt mean to offend you. chill out

Paul
Zyronagon
16
Years of Service
User Offline
Joined: 6th Mar 2008
Location: USA
Posted: 24th Mar 2008 23:14
Thx, this really helped a lot. Sorry that I was unclear, I meant, just as BatVink said, model animations (run, die, idle, ect.)

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