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FPSC Classic Models and Media / Dynamite Charge

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Mr Bigglesworth
16
Years of Service
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Joined: 4th Mar 2008
Location:
Posted: 9th Mar 2008 00:49
I am creating a modern style dynamite charge weapon, you will be able to place it on walls and entitys and blow stuff up. Once I finish it I will put it up for download. I attached a screenie.

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CoffeeGrunt
17
Years of Service
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Joined: 5th Oct 2007
Location: England
Posted: 9th Mar 2008 01:25
Sweet, will it be a weapon?

Black Rebel Heart
17
Years of Service
User Offline
Joined: 26th Jul 2007
Location:
Posted: 9th Mar 2008 01:31
Hurry up with the screens!

Not to sound harsh, but mod squad cracks down on these "preview topics" and this is a good example of one

gamespace.co.nr
Accoun
18
Years of Service
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Joined: 9th Jan 2006
Location: The other end of the galaxy...
Posted: 9th Mar 2008 01:34
Well... looks too high poly, and yes, it should rather be in 3d chat than here...

Make games, not war.
Mr Bigglesworth
16
Years of Service
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Joined: 4th Mar 2008
Location:
Posted: 9th Mar 2008 07:03
Yeah, I tried to make it a weapon, I got it all animated in milkshape,
but my weapon never showed up in FPS Creator. I tried at least ten times with different methods from the forums and various tuts, but nothing worked. You can download the model and animate yourself, (it
is in .obj format) or just play around with it, I don't really care. If some one did animate it and got it to show up in FPS Creator, I would like to see it in action.

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Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 10th Mar 2008 01:23 Edited at: 11th Mar 2008 21:21
...nice effort.

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etjgames
16
Years of Service
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Joined: 18th Mar 2008
Location:
Posted: 19th Mar 2008 19:23
Will you be able to blow it up and set a charge time limit

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