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FPSC Classic Product Chat / FPSCX10 on XP - The Alky Project

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JRH
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Location: Stirling, UK
Posted: 14th Mar 2008 17:51 Edited at: 15th Mar 2008 16:39
So Far:
Its easier to upgrade to Vista!
-------------------------------------------------------------------
Results:
Direct X10 Games have been known to work on Windows XP using the Alky Project, this is only for some people. The Alky Project has made quite some progress since last year but, obviously not enough. Windows XP CAN run low DX10 features but can't do any better. The only free way for XP users is:

*Get a second hard drive(a cheap second hand one as you wont really need it)
*Get Ubuntu/Kubuntu/Edubuntu (or other Linux OS)
*A Linux operatable emulator of some kind (google it)

Install Linux onto second hard drive. Setup Linux accordingly (XP should still load first, you will have to go to the OS boot menu to load linux). Install DX10 (ensure emulators are working).

There you go, your half way there. You canh use XP and DX10.

Thats as close as technology can get. I never proved you guys wrong but I did provide an alternate (maybe this could make up for the fuss).
-------------------------------------------------------------------
Original Message:

Hi all,
this is the start of my eternal quest to get FPSC X10 onto XP. I'm not another one of those "noobs" who think they have it sussed, I'm convinced I've got it. Read everything to find out how.

To run FPSC X10 you need:
*Direct X10
*A Direct X10 Compatible graphics card
*1GB minimum RAM
*2Ghz minimum Processor clock speed
*MS Windows Vista (apparently)

And XP can only take up to Direct X 9.0

HOWEVER, due to recent results with The Alky Project I managed to get Direct X 10 onto windows XP (see attached screenie).

I have an 8 series graphics card and so if a DEMO for X10 becomes available, I'm gonna put my theory to the test.

Note to TGC: This would mean BIG bucks to you as you could then sell FPSc X10 for Xp aswell.

Post anything I should edit.


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Keo C
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Posted: 14th Mar 2008 17:53 Edited at: 14th Mar 2008 17:54
The Alky project is not complete and dead, not all of the DX10 features could work. It's a slap in the face but it's true. Maybe some coders will pick it up.


Image made by the overworked Biggadd.
Silvester
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Posted: 14th Mar 2008 17:54
You can try to run a Game made in X10, or the Technology Demo.
JRH
18
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Posted: 14th Mar 2008 17:56
Note the alky project needs an 8 series graphics card and at that, im not going for full features. I only want the base program to operate.

Anyone know a game demo from X10. Im gonna see if thatll work, thanks PoD.


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Keo C
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Posted: 14th Mar 2008 17:59
I'm not talking about bloom, refraction, ect. I'm talking about the DX10 base it self under Alky is not stable and didn't reach beta.


Image made by the overworked Biggadd.
Benjamin
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Posted: 14th Mar 2008 17:59
Quote: "HOWEVER, due to recent results with The Alky Project I managed to get Direct X 10 onto windows XP (see attached screenie)."

You mean you managed to get the DX version data to change. Doing that and actually managing to run a DX10 game under XP are two different things.

Silvester
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Posted: 14th Mar 2008 18:00
I doubt it works though, as Keo C said, Alky never finished it. And DX10 takes up alot of memory... Memory XP likes to use.
xplosys
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Playing: FPSC Multiplayer Games
Posted: 14th Mar 2008 18:02
Quote: "I'm convinced I've got it."


Would you like fries with that?

Keo C
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Posted: 14th Mar 2008 18:02 Edited at: 14th Mar 2008 18:02
I would try Alky as I just received my 8600GT, but if it doesn't work I don't feel like reinstalling Windows today.


Image made by the overworked Biggadd.
JRH
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Posted: 14th Mar 2008 18:04
see the screenie? I need an x10 game to prove you wrong. I have more than 2gb memory, more than the recommended for fpsc x10 to work. Try me!


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JRH
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Posted: 14th Mar 2008 18:06
Works for me!


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JRH
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Posted: 14th Mar 2008 18:08
And when was I doing this for you? I'm trying to get x10 on xp for myself. I never said anything about getting it to work for anyone else!


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Silvester
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Posted: 14th Mar 2008 18:10
Quote: "I never said anything about getting it to work for anyone else!"


then why bother posting how to do it for us?
JRH
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Posted: 14th Mar 2008 18:12
I never said anything about how.


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Woolfman
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Posted: 14th Mar 2008 18:15 Edited at: 14th Mar 2008 18:15
Lost Planet: Extreme Condition DirectX 10 Updated Demo
http://www.gamershell.com/download_19165.shtml

NVIDIA Demo: Cascades—Downloads
http://www.nzone.com/object/nzone_cascades_downloads.html

Download them and find out. I'm not sure if the Nvidia is X10 only but it's worth a try.
Uthink
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Posted: 14th Mar 2008 18:23
Seems like doing this is like driving a square peg into a round hole. If you cut the corners off and bang on it, you might make it happen. But what's the point? It's not like your going to get a great performing game.

But I suppose it's like climbing a mountain.
You do it because it's there.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
Keo C
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Posted: 14th Mar 2008 18:33
This is not a finished port of DirectX 10. You keep saying you will prove us wrong. *copies and pastes Benjamin's post*


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Flatlander
FPSC Tool Maker
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Posted: 14th Mar 2008 19:51
I hope it works for you Miposter. As for me I will just wait for the migration. And if I live long enough and want to code for the Vista OS then I'll get FPSC X10.

--Terry
Plystire
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Posted: 14th Mar 2008 20:14
Don't make this any bigger of a scene guys. If he wants to log his findings on this thread, then let him. He'll prove himself wrong, and without the nagging from forum members here, he won't feel so bad with the end result not being what he expected.


Everyone just chill. It's not effecting you, so leave it be. As far as I'm aware, this is FPSC related, so it's allowed to be here. The only better place I can think of for it would be in the FPSC X10 board.


The one and only,
~PlystirE~

Woolfman
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Posted: 14th Mar 2008 20:48 Edited at: 14th Mar 2008 20:50
When has saying this or anything like it ever work? "Don't make this any bigger of a scene guys."

Miposter do post your findings. Right or wrong it'll be good to know.
wizard of id
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Posted: 14th Mar 2008 21:11
Funny how little you guys read or simple don't know how to use google I think it's the second part.Well thanks to Mickeysoft SP3 for XP has opened a few doors for some lucky people and got some games to work with DX10 and XP.However the games had been moddified as well to allow dx10 to work.

I didn't want to bring this up because this is going to open a new can of worms...

However in the long run your better off just using vista point period.

Pointless Assault video
http://w13.easy-share.com/1408971.html
Avid
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Posted: 14th Mar 2008 23:49
...Even though it's slower, uses more hdd space, has intrusive DRM and hogs more ram than ever before. It's more resource hungry than every other OS out there period. If I were to install it, I'd get a pretty much 20% frame rate drop for my favourite games, which would make them unplayable.

TGC have already said they are going to bring out an X10 version that is modded to run on XP with DX9, so there's no point bothering.
Silvester
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Posted: 14th Mar 2008 23:53
Eh, Vista has a better Memory usage manager then XP, what was using 1GB on XP, uses 5MB on Vista o.o
FredP
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Posted: 15th Mar 2008 01:03
This is a joke and we have been there before...was it last year when someone posted about the alky project...which has went basically nowhere.There are Direct x 10 only features that either won't work at all with XP or will not work right/slow XP to an unusable state.
That was last year...this year...well,nothing has changed and yet another thread about this WIP which has nothing to do with FPSC IMO since it actually does not work.
If x10 stuff worked with XP then why would Microsoft comeout with Vista?They could have just updated XP and charged for it.That would have been a heck of a lot cheaper than creating a whole new OS.
Quote: "TGC have already said they are going to bring out an X10 version that is modded to run on XP with DX9, so there's no point bothering."

End of story.

Please have mercy and use the search function.
Plystire
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Posted: 15th Mar 2008 01:32
Quote: "If x10 stuff worked with XP then why would Microsoft comeout with Vista?"


Perhaps the same reason TGC made bloom/sliders/etc only available in FPSCX10.

.. But I won't get into that, just answering the question.

I think they released Vista because they ALWAYS make a new OS for huge updates. They charge a bundle for it, and I wouldn't doubt it if MS enjoys seeing the world being required to adapt to changes they make.


The one and only,
~PlystirE~

FredP
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Posted: 15th Mar 2008 04:07
But it would be cheaper for them to just call the update XP Vista and charge the same amount for the update as for the new OS.
Seems like a big waste of money for just an update but that's just me.
Quote: "I wouldn't doubt it if MS enjoys seeing the world being required to adapt to changes they make."


I agree.

Please have mercy and use the search function.
Pride
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Posted: 15th Mar 2008 04:15
Wait, it sounds like (from some people) that they think you need X10 for FPSC X10 features? Bloom, Ragdoll, Particle Effects, Sliders, etc. has been done through XP. Hell, it's been done through FPSC Classic.

Maybe I read wrong, but I just like stating my point (terrible as it may seems)

Hm...it seems like The Alky Project just makes it look like you have X10 on your computer. I can't try it out, because I currently need virus protection software because my copy broke. I'll look into it more (though I'm sure I only half-read the thread) when I get better software.

JRH
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Posted: 15th Mar 2008 13:09 Edited at: 15th Mar 2008 16:03
acutally guys, you missed the point.

Direct X10 games have worked on XP

Ill post my test results soon.


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CoffeeGrunt
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Posted: 15th Mar 2008 13:43
Quote: "acutally guys, you missed the point.

Direct X10 games yhave wored on XP
"


Yhave wored? I think we missed it again.....

JRH
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Posted: 15th Mar 2008 13:46
dx10 games have worked. Its hard to type on the iphone. I'll post my results soon.


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Thraxas
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Posted: 15th Mar 2008 14:37
I thought those DirectX 10 that had worked were ones that were originally going to be DirectX 9 games...

[center]
JRH
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Posted: 15th Mar 2008 16:39
See initial message


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Thraxas
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Posted: 15th Mar 2008 23:18
Quote: "See initial message
"


I have already read the initial post and it doesn't tell me anything...

I thought the DirectX 10 games that were made to work were ones that were already in development for DirectX 9 but once DX 10 was released the DX 9 portions were stopped (in what I presume was an effort to sell more units of Vista) which is why they got them to work!

[center]
G Myton
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Posted: 16th Mar 2008 00:11 Edited at: 16th Mar 2008 00:11
Interesting i did try Alky for awhile but i could only get the DiectX SDK Samples to work as for the games, Blue Screen of Death


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Plystire
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Posted: 16th Mar 2008 03:04
From my understanding, FPSC X10 uses GPU Instancing, which would require a DX10 compatible GPU to pull off, regardless of the OS.

And if you do have a DX10 GPU, then you probably also have enough money to invest in upgrading to Vista.


The one and only,
~PlystirE~

Snake Eyes
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Posted: 16th Mar 2008 07:56
Not exactly true, you can get extremely cheap DX10 cards now.

The Dead man's hand.
G Myton
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Posted: 16th Mar 2008 12:00 Edited at: 16th Mar 2008 12:03
Well i don't have your average X10 card. Im using a ATI FireGL 8650 PCI-E.And why should i upgrade to Vista those "mind blowing effects" are availible on XP ALREADY you just have to spend an Extra £50 and when you compare the price of vista to xp Its not worth the hassle.
Yet


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