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FPSC Classic Product Chat / PGP & Multiplayer Games?

Author
Message
Pride
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: Eastern USA
Posted: 17th Mar 2008 16:34
I have one simple and easy question that need answering:

Does the Phoenix Game Protection System mess-up multiplayer games?

All the multiplayer games I have made with FPSC, I have encrypted using PGP. They have all failed to work, actually, they gave me the "Waiting to Join" message. I'm just asking if PGP as any relevance to this bug.

Woolfman
17
Years of Service
User Offline
Joined: 19th Sep 2007
Location: Cave
Posted: 17th Mar 2008 17:33
nope
Duplex
User Banned
Posted: 17th Mar 2008 18:50
No it is not. If you look on IndieGameDev.Net for Darkarena games, they all work fine.

FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 17th Mar 2008 20:10
There are quite a few multiplayer threads devoted to this exact subject so I will not elaborate here.I would suggest you search.
That "alleged" waiting to join bug was around long before any game protection system for FPSC.
It's not a bug and anyone cvan play multiplayer games by simply searching and looking for the information.
More than likely it's your firewall or something like that is what is preventing your multiplayer games from working properly.

RIP Floating Skull unknown-2007 we will miss you in FPSC x10
Pride
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: Eastern USA
Posted: 17th Mar 2008 20:33
Okay, thanks for the clarification

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