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FPSC Classic Product Chat / entitie workshop 2

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mgarand
16
Years of Service
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 20th Mar 2008 12:58
well here is my question


if i export my model into the fps creator folder,
i cant find him or use him


what did i wrong

always look on the bright side of live
Dude232
16
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Joined: 18th Jan 2008
Location:
Posted: 20th Mar 2008 16:57
you save it then there is a folder in your entity bank that holds everything all of the models are stored there

mgarand
16
Years of Service
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 20th Mar 2008 18:23
thanks!

buth if got a new problem
if i try to export, i get an error


see screenie

always look on the bright side of live
mgarand
16
Years of Service
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 20th Mar 2008 18:24
screenie

always look on the bright side of live

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mgarand
16
Years of Service
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 20th Mar 2008 18:24
sorry that it is a bmp

always look on the bright side of live
Dude232
16
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Joined: 18th Jan 2008
Location:
Posted: 20th Mar 2008 18:39
the problem is that the texture was in unknown format... try to use .jpg and .dds files for textures and that should help

mgarand
16
Years of Service
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 20th Mar 2008 20:13
i used the texture from them

form their folder

always look on the bright side of live
mgarand
16
Years of Service
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 20th Mar 2008 20:15
i used a picture (jpg)

buth he said the same

got a idee left?

always look on the bright side of live
Programador hispano
18
Years of Service
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Joined: 11th Jul 2006
Location: Dallas, TX
Posted: 21st Mar 2008 07:46
Did you create it in .x format?
Did you create the fpe file?
Did you create the Thumbnail file?

Maybe if you change the texture to tga format 512x512 pixels.

Good luck
mgarand
16
Years of Service
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 21st Mar 2008 10:20
i created a .x file
no fpe (how can i do it)
no thumbnail (how can i do it)

i make it in milkshape

make a .3ds from it then use ultimate unwrap 3d to make an .x file for it, and then entitie workshop (where the error is)

always look on the bright side of live

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