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FPSC Classic Models and Media / My first FPSC model

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Jesper
17
Years of Service
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 20th Mar 2008 18:16
I made small model with Milkshape 3D, and I tried to made it entity to FPSC. I have entity maker, but there comes only sing: Runtime error! Mesh... something. Where is the brodlem? Can somebody help me?

''BUM Headshot!!!''

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Woolfman
17
Years of Service
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Joined: 19th Sep 2007
Location: Cave
Posted: 20th Mar 2008 18:26 Edited at: 20th Mar 2008 18:26
2 things. You may have exported it incorrectly or your model has face and or vertice problems.
FredP
Retired Moderator
18
Years of Service
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Joined: 27th Feb 2006
Location: Indiana
Posted: 20th Mar 2008 23:47
I hate Milkshape's .x file exporter.Your best bet is to save it as a Milkshape file or export it to another format (perhaps 3ds or obj) and convert it with another program.I use Ultimate Unwrap 3D.
Milkshape is an excellent file converter except for .x files.
There are quite a few apps that will convert the file to .x for you if you look for them.

RIP Floating Skull unknown-2007 we will miss you in FPSC x10
Jesper
17
Years of Service
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Joined: 14th Oct 2007
Location: Hämeenlinna
Posted: 24th Jun 2008 11:53 Edited at: 24th Jun 2008 11:54
I made some small models with wings 3D, but when i import them to entity maker, there is same brodlem: Mesh does not exist at line...
But when i import bigger models, then it works.

And my milkshape model was very small flowerpot...
Dar13
16
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 24th Jun 2008 22:44
maybe a little too small...

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
Cyborg ART
17
Years of Service
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 25th Jun 2008 09:40
You cant import files in EW wich has names containing spaces: small chair.x or small chair.tga , it has to be small_chair.x or smallchair.x
But it seems like your filename should work.

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