Posted: 1st Jul 2003 14:11
Edited at: 1st Jul 2003 14:50
indeed, my menu system is made of plain (because of ghosting object for different kind of opacity)
for my start of my game, i made this:
make object plain 1,1024,768
lock object on 1
position object 1,0,0,640
load image "Imgteam.jpg",1
texture object 1,1
make object plain 2,1024,768
position object 2,0,0,640
load image "ImgIntro.jpg",2
texture object 2,2
so, it's the first plain which is shown...
after a time, i make that:
lock object on 2
so, it's now the second plain which is shown before the 1st (indeed, the 2 are shown with a transition)
next, i made this:
delete object 2
and i see now only the 1st plain.
Well, all works well, but after, i want to have 4 little plain.
Consequently, i will make this:
make object plain 2,9,9
position object 2,398,517,640
load image "Imgcot4.jpg",2
texture object 2,2
lock object on 2
make object plain 3,9,9
position object 3,407,517,640
load image "Imgcot1.jpg",3
texture object 3,3
lock object on 3
make object plain 4,9,9
position object 4,407,508,640
load image "Imgcot2.jpg",4
texture object 4,4
lock object on 4
make object plain 5,9,9
position object 5,398,508,640
load image "Imgcot3.jpg",5
texture object 5,5
lock object on 5
But ... nothing appends !!!! i see again and again the 1st plain (i juste want to have theses plain before the 1st, seeing both of them)
Anybody's suggestion? Thanks you by advance (sorry for my poor english)