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FPSC Classic Product Chat / Warehouse Tutorial

Author
Message
Gunn3r
18
Years of Service
User Offline
Joined: 12th Jun 2006
Location: Portland, OR
Posted: 24th Mar 2008 05:38
A while back, I was asked to make a tutorial on making a warehouse similar to the one in Emergence. I finally got around to doing it and have posted it on my forums.
http://gunn3rgames.net/forum/index.php?topic=49.0

[url="http://gunn3rgames.net/forum"]
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puppyofkosh
17
Years of Service
User Offline
Joined: 9th Jan 2007
Location:
Posted: 25th Mar 2008 03:08
Nice tut, I tried it and my FPS went way down, so I used a smaller room size..but good job.

Gunn3r
18
Years of Service
User Offline
Joined: 12th Jun 2006
Location: Portland, OR
Posted: 25th Mar 2008 03:13
Ah. I think I should half that size. It runs smooth on my PC, but then again, my PC is better than most.

[url="http://gunn3rgames.net/forum"]
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Dark Jaguar Flame
17
Years of Service
User Offline
Joined: 9th Aug 2007
Location: The Netherlands
Posted: 25th Mar 2008 17:40
gunn3r,
Do you know how i can stop the shelfs stop from changing the texture with static and dynamic..

I like the dynamic texture.. but than the boxes cant stay in them.

And i dont like the static texture, but the boxes can stay in them..

Gunn3r
18
Years of Service
User Offline
Joined: 12th Jun 2006
Location: Portland, OR
Posted: 25th Mar 2008 17:52 Edited at: 25th Mar 2008 18:31
I'm not sure.

[url="http://gunn3rgames.net/forum"]
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Dark Jaguar Flame
17
Years of Service
User Offline
Joined: 9th Aug 2007
Location: The Netherlands
Posted: 25th Mar 2008 18:18
It the same texture ..

Ocho Geek
17
Years of Service
User Offline
Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 25th Mar 2008 18:20
you sure its the texture, could be the way light effects dynamic and static objects

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