Here is what is said about it where you can find the
v108 download
Quote: "Adjusted HEADSHOT FPI action so 1 means default height of 42, other value specifies own height for head detection"
So....
:state=0:headshot=1,state=1
... would set it to the default of 42, and ...
:state=0:headshot=51,state=1
...would set it to a height of 51, unless I am reading it wrong.
Quote: "Added new HEADSHOTDAMAGE FPI action to specify own head shot damage value"
:state=0:headshotdamage=100,state=1
...would make each headshot take off 100 health.
Quote: "Added new HEADSHOT action for the FPI script which accepts zero for immune to headshots, and one to allow them "
I am assuming that this is the same action ... HEADSHOT
So, a value of zero is used for immunity.
:state=0:headshot=0,state=1
You can simply use the
appearwithheadshot.fpi script to intialize the character with the default headshot setting.
Just place your character in the map, then right click them to bring up their propeties.
Under
AI Scripts set his
Start script to the
appearwithheadshot.fpi and click "Apply changes"