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FPSC Classic Product Chat / hi, help please :D

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psyum
16
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Joined: 31st Mar 2008
Location:
Posted: 1st Apr 2008 05:16
hi, this is my first post , hi to all of u
anyways, i`m using fps creator, dark gdk and vc++ i want to make a level on fps creator, but then export it to vc++ i can export the level itself but i dont know if i can or how to import the items on the world?
and when i import the leve into visual c++ i dont know how to have some collision detection so i cant get thru the walls ?
any help will be greatly appreciated thanks for your responses
Plystire
21
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 1st Apr 2008 12:22
Well, i would first start trying to learn about basic collision detection. You can find tutorials on the matter all over the internet.

Second, you'll want to look into the FPS Creator source code and get a feel for how things are done in there. That should give you a good idea of how things get loaded and dealt with.


The one and only,
~PlystirE~

psyum
16
Years of Service
User Offline
Joined: 31st Mar 2008
Location:
Posted: 2nd Apr 2008 01:21
hi thanks for your answer, i do know a little about collision detection i have made some 2d games before. but i dont know how to even add the items i have on fps into vc++ the level i can import the rest i cant

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