I would like to officially announce Weapon Dezigner, the
ultimate successor to Weapon Creator.
This is still a concept, but if things began rolling under the typical Codemaster-eqsue development cycle, a working beta should be ready within 3 years, or so.
Weapon Dezsigner builds upon the wildly successful weapon importer
Weapon Creator, by adding a full suite of weapon designing tools.
WorkFlow:
Sketch a drawing of your gun, import into WDz, and outline it with the SketchZ module of WDz.
Extrude the outline in the Extruder, and bevel the edges. (Essentially, this means, add depth and curves to your weapon.)
Place zones for different functions and assemblies on the weapon.
Watch as your weapon is automagically textured by a specially developed AI, based on the pre-provided zone data.
Export your Weapon, ready for animation or play.